Download Ships And Boats Mod For Minecraft 1.5.2

Download Ships And Boats Mod For Minecraft 1.5.2 3,6/5 1903reviews
Download Ships And Boats Mod For Minecraft 1.5.2

This mod is a shared library required by a couple of my mods. Made for Minecraft 1.5 or later. A majority of my mods will require this mod as a base.

Really DangerMan you seriously decided to tell people not to share their opinions, yet by telling others not to share their opinions it suggests that your opinion is that others shouldn’t be able to do whatever they want their own computers. Also if you think about it words are meaningless. Things such as words only mean something if someone lets them mean anything.

So basically there is no such thing as “Bad Words.” The only way words can offend someone is if that someone lets the words offend them. You need to download any version of Minecraft Forge. (I use 1.6.4 cuz it works better) And download the “installer*” 1.6.4 and download the client. Once done you have a new minecraft profile and version.

Play on the new version you got and play with the “forge” profile it gives you and make sure it works. Then you should have a new folder in the.minecraft folder called “mods” (If not just make one) Then drag the mod with The version you have downloaded (I use 1.6.4) into the mods folder. Lastly load up Minecraft with the new profile and version and it should have the mod active. (Instead of “3 mods” in the corner it should say “4 mods” If the mod you want is the only mod in the “mods” folder) Play on a world and the mod is downloaded! (If game crashes at start then mod isn’t compatible with Forge version you are playing on) •. “You need to download any version of Minecraft Forge. (I use 1.6.4 cuz it works better) And download the “installer*” 1.6.4 and download the client.

Once done you have a new minecraft profile and version. Play on the new version you got and play with the “forge” profile it gives you and make sure it works. Then you should have a new folder in the.minecraft folder called “mods” (If not just make one) Then drag the mod with The version you have downloaded (I use 1.6.4) into the mods folder. Lastly load up Minecraft with the new profile and version and it should have the mod active. (Instead of “3 mods” in the corner it should say “4 mods” If the mod you want is the only mod in the “mods” folder) Play on a world and the mod is downloaded! (If game crashes at start then mod isn’t compatible with Forge version you are playing on)” •.

It took me several hours to figure this out, i found the instructions below on another thread, i have edited them for those not familiar with mods If you were all doing the same as me then this will help. I was failing on number 5! Dont unzip the ichun util and trailmix mods! HERE’S THE INSTALLATION 1. Download latest forge universal from here: files.minecraftforge.net 2. Download the trail mix mod zip and ichun util zip files. Delete META-INF folder in minecraft.jar (to find you minecraft.jar, open start menu and type%appdata% into the search bar and hit enter, click on the.minecraft folder, click on bin folder, you should now be staring at minecraft.jar.

You will have to open it with winrar or 7zip etc.) 4. Drag ALL the MCForge files into the minecraft.jar 5. Go to the mods folder and drag and drop the trail mix and ichun util ZIP FILES (DO NOT EXTRACT INTO A FOLDER) into your mods folder. (mods folder might not appear until you have run once with forge installed!) 6. This is finished! Now go ride some flying pigs!

Okay so I have downloaded Minecraft Forge along with the iChun Util mod and placed it in the mods folder. I have not extracted the files. I have downloaded Sync Mod and placed it in the mods folder but whenever I run Minecraft, it goes black and gives me this report of why it crashed.

Someone please help me, because I have been trying all day to get these mods installed and nothing ever works. I am using 1.7.2 and I did delete the META-INF folder. If iChun could help, that would be splendid.

Otherwise, I would love some advice. Dafaq Just Happen —- Minecraft Crash Report —- // Quite honestly, I wouldn’t worry myself about that. I get the message “Forge Mod Loader has found a problem with your minecraft installation The mod listed below does not want to run with Minecraft version 1.7.10 ‘BuildCraft (BuildCraft Core) wants Minecraft [1.6.4,1.7) The file ForgeModLoader-client-0.log contains more information.” Ok, so I deleted all of the Buildcraft files and it STILL does that. I play in 1.7.10 but that shows up.

Is there a problem with my Forge? Does anyone else have this problem? I even tried to download the 1.7.10 version and doesn’t work. What the fuck did you just fucking say about me, you little bitch?

I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target.

I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid.

I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo. I am a long time fan of this mod, I love to use this as a mainstay on any server I make.

Did you know if you have Archimedes ships running at the same time as this mod, you can make an airship grab it while you are flying the ship with the gravity gun and throw it, with the players all paired with the ship, very far very fast, This makes a flying warp jump ship Rings fly better than boats. Can you make a new mod just for this purpose?

You can call it Ichunswarpcoremod Look into moving world, the modder who made that has the project open source so you can play with it. THANK YOU ICHUN! Love your mods!

Craft and create your own ship. And sail it across the seven seas! I am no longer actively working on the mod. Darkevilmac is continuing with the current state of the mod with his Archimedes' Ships Plus: Index • • • • • Features • • • • • • • • • You can follow me on Twitter. Download for Minecraft 1.7.10 for Minecraft 1.7.2 for Minecraft 1.6 Source You can find the complete source code of the mod at: Installation • Requires Minecraft Forge, so install that first.

• Move the downloaded ArchimedesShips-*.jar to the%appdata%/.minecraft/mods/ folder. • (Optional) Edit the configuration file for various settings. (.minecraft/config/ArchimedesShips.cfg) • Enjoy! Read this before you post Before you post, make sure you read the whole topic carefully, especially the section.

If you get an error screen, please post the appeared error. Bugs and crashes are not excluded. Ideas, videos and other support are always welcome. Features Blocks and items Ship's Helm (Ship marker) The ship's helm, previously called the ship marker, is the main block to create ships. Right click the block to create a ship out of connected blocks and mount it. See for information about the ship blocks.

Crafting recipe: Measurement Gauges The basic gauge block consist of two functional indicators. One gauge acts like a compass and will always point to the north, the other indicates the speed of the ship it is attached to. A whole circle equals 80 kilometres per hour. It will look like this: Crafting recipe: The extended gauge block is specialized for air ships and contains two additional gauges, once indicating the current vertical velocity, the other indicating the height by using two pointers. One pointer that indicates 10 blocks per whole circle, a second pointer indicating 100 blocks per whole circle. It will look like this: Crafting recipe: Floater Please note: The floater is not an essential part of the ship! It is simply a very lightweight block, that gives ships the ability to float heigher and not sinking too deep.

The more floaters you include in your ship, the higher it will be on the water. Crafting recipe: Air Balloon The balloon is the essential block to build air ships.

40% of the blocks on a ship should be a balloon in order to give the ship the ability to fly. This percentage is adjustable in the config file. Balloons will get the same colour as the wool it is crafted with. Crafting recipe: Passenger Seat This block allows other players to join you on your ship. If a ship contains a seat, players can interact with the ship by right clicking it and will automatically be assigned to a seat. Crafting recipe: Crate The crate block grabs mobs that walk over it and a few other entity types and attaches them to the block.

This allows you to transport them on your ship. Crafting recipe: Steam Engine The steam engine allows your ship to accelerate, rotate and lift faster. It requires burnable fuel, like coal or wood, to provide power. Right click the block to enter its inventory. Crafting recipe: Shore Buffer A simple block that will never attach to ships. Crafting recipe: Ship Assemble a ship To create a ship, simply build it as you build everything in Minecraft. Then it needs a ship helm, which is the main block of the ship and the pilot seat at the same time.

Right clicking the helm opens up a GUI: • Rename: Allows you to rename the ship. Press Enter or the same button again to confirm. • Assemble: Finds all connecting blocks and shows the latest results on the screen. The assembled ship will be stored in the Helm block. • Undo: Reverts to the previous assembly, in case the current assembly failed. For now, this can only be done once. • Mount: Creates an entity out of the assembled blocks and lets you mount the ship.

When assembling, none of the following blocks will be considered part of the ship by default. • Tall grass You can add or remove blocks to this list in the config file. Sail a ship The ship can be steered with the movement keys, where left and right change the direction of the ship and forward and backward change the forward velocity of the ship, no matter where you're looking.

Through the configuration file you can enable the old vanilla control, by setting the control_type property to 0. • Ascend - X: Makes the ship ascend, if it is an airship. • Descend - Z: Makes the ship descend, if it is an airship. • Brake - C: The ship will quickly come to a full stop. • Align - = (equals): The ship will align and rotate to the world grid without rejoining with the world blocks. • Disassemble - (backslash): The ship will align and the blocks will rejoin with the world. This enables you to edit the ship.

• Open GUI - K: Opens a GUI screen, it does not contain many functions yet. Command a ship • /ashelp OR /as?

Lists all Archimedes' Ships mod commands. • /asinfo Shows information about the ship you're currently sailing. • /asdisassemble [overwrite OR drop] Disassemble the current ship. If the 'overwrite' parameter is added, the ship will disassemble anyways and overwrite existing world blocks in the process if any. If the 'drop' parameter is added, the ship will drop to items. How To Install Winexe On Centos Server.

• /asdisassemblenear [range] Disassembles the nearest ship in a given range. If the range is not indicated, a range of 16 blocks is used. The ship will drop to items if it cannot disassemble at its current location.

Videos A mod showcase by ericton: The Yogscast using Archimedes' Ships: A mod showcase by UnspeakableGaming: The funniest mod showcase ever by XerainGaming: Banners If you like the mod and want to support it, paste this code in your signature. • Private modpacks: Free to include Archimedes' Ships.

• Public modpacks (no profit): Free to include Archimedes' Ships, as long as the modpack is not monetized. Credit to the original author must be given and a link to this thread must be available. • Public modpacks (monetized): Please request permission to the original author, incuding a detailed description of the modpack, Minecraft version and location of distribution.

If you do not fulfill in these requirements, your request will be ignored. Credit to the original author must be given and a link to this thread must be available. FAQ • Will players be able to walk around ships while sailing?

The way the mod is currently shaped, this is quite impossible. Because of the ships' smooth motion, small synchronization errors between (integrated) server and client occur, making it impossible to do proper collision resolution.

===Version 1.7.1===- Updated to Minecraft 1.7.10.- Added mass property to the Helm GUI.===Version 1.7.0===- Floating mechanics now depend on the density of the blocks and materials on the ship. Configurable in the config file.- Removed advanced floating mechanics, since it's now always enabled.- Added a new algorithm to assemble ships, which allows for larger ships but could be a heavier load for CPU.

Enable it in the config file.- Patched up all chat commands. Changed /asdismount to /asdisassemble and /askill to /assdisassemblenear.- Ships now bank when making turns. Balkondeuralpha, first of all, you're amazing! Thank you so much for all the hard work! I looked at the original ships and boats mod and I think I recall seeing something about wanting his source code posted if someone continued it. Im not claiming plaigerism or anything, I just don't want you to get in trouble or all this hard work to go to waste If I'm wrong, sorry for the error on my part, and again, thank you! I'm going to see if this works with the Ancient Warfare mod so I can put cannons and catapults on the ships.

Quote from Balkondeuralpha, first of all, you're amazing! Thank you so much for all the hard work! I looked at the original ships and boats mod and I think I recall seeing something about wanting his source code posted if someone continued it. Im not claiming plaigerism or anything, I just don't want you to get in trouble or all this hard work to go to waste If I'm wrong, sorry for the error on my part, and again, thank you!

I'm going to see if this works with the Ancient Warfare mod so I can put cannons and catapults on the ships. I took a look at both the code from Ships and Boats and the Zeppeling mod and I discovered that their methods were great back at 1.2.5, but right now they wouldn't work. This (and my eternal desire to figure everything out on my own) is why I wrote everything myself. You probably did notice that the idea of a compass block from the Zeppelin mod has influenced this mod.